PurpleHippoChai Posted June 17, 2016 Share Posted June 17, 2016 Hi, Whenever I move my mouse(m65 rgb) in any game unreal engine based, I get crazy frame drops. When I open task manager and force quit CorsairHID.exe, it works fine with no issues, but of course disables my lighting effects. I'm not totally sure what to do here. Link to comment Share on other sites More sharing options...
terabyte Posted June 17, 2016 Share Posted June 17, 2016 Can you list some unreal engine based games you have? I will try to replicate if I have them. Link to comment Share on other sites More sharing options...
PurpleHippoChai Posted June 17, 2016 Author Share Posted June 17, 2016 Can you list some unreal engine based games you have? I will try to replicate if I have them. Well, last night I actually discovered that this happens with GTA V as well as unreal engine games, but doesn't happen in any other games. Happens to me in Rocket League, Chivalry, and GTA V. Link to comment Share on other sites More sharing options...
terabyte Posted June 17, 2016 Share Posted June 17, 2016 I do have GTA V, I'll try to test it out later :): Link to comment Share on other sites More sharing options...
PurpleHippoChai Posted June 27, 2016 Author Share Posted June 27, 2016 Quick update, this is still happening. I tried uninstalling and reinstalling, works fine when the drivers are uninstalled. It's definitely something with the drivers. This problem is making me slightly mad because i've been trying for countless hours to fix it. I switched form razer to corsair in hopes that I would have less issues, but this mouse thing is realllly bothering me. Makes a bunch of games unplayable so long as I have the CUE drivers on my pc. Uninstalling and then reinstalling didn't fix, and uninstalling and downgrading to a lower version didn't fix it. Uninstalling the drivers entirely without reinstalling fixes the problems, but then I lose out on the lighting and mouse settings and macros. Not sure what even to do. Link to comment Share on other sites More sharing options...
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