Tilimo Posted January 23, 2017 Share Posted January 23, 2017 Hey all, I started making some profiles with my corsair K70 RGB Rapidfire (NA). I am using the newest utility engine (so I think it's 2.0) which works great but there is one thing I do not understand. How do you make waves start at different time points? Here is what I want. I want to show numbers using my num pad (so if you want to make a '1', then you light up '/ 8 5 2' etc. ). These numbers are created using a wave. So with the wave option, you first light up the '/' than '8' etc. After the number '1' has been created and has disappeared, I want to do the same thing but now making a '2'. The problem now is, when I use waves here the number '1' and '2' are being created at the same time, so they overlap. The strange thing is when I do everything the same way but now I use 'gradient', it does work. The numbers do not overlap. So does somebody now how to make waves start not at the same time? Thank you very much in advance :D Tim Link to comment Share on other sites More sharing options...
krazykid Posted January 23, 2017 Share Posted January 23, 2017 I mentioned this to the beta team as an idea so we will see if it gets added. Link to comment Share on other sites More sharing options...
Depown Posted January 23, 2017 Share Posted January 23, 2017 There is a way you can do it, by making a wave with a long tail light, and then only fill out half the wave maybe. It is a bit weird, because you can't excatly choose when it starts, but it works. just mess around with it and let me know if you need a better explanation Link to comment Share on other sites More sharing options...
Tilimo Posted January 24, 2017 Author Share Posted January 24, 2017 I mentioned this to the beta team as an idea so we will see if it gets added. That's a great idea. Let's hope they think it's a great idea as well :D Link to comment Share on other sites More sharing options...
Tilimo Posted January 24, 2017 Author Share Posted January 24, 2017 There is a way you can do it, by making a wave with a long tail light, and then only fill out half the wave maybe. It is a bit weird, because you can't excatly choose when it starts, but it works. just mess around with it and let me know if you need a better explanation So you choose the same keys that you want to use in making the wave, but one has only half the wave length. I'll see what I can do. Thanks for the info :D Link to comment Share on other sites More sharing options...
Tilimo Posted January 24, 2017 Author Share Posted January 24, 2017 There is a way you can do it, by making a wave with a long tail light, and then only fill out half the wave maybe. It is a bit weird, because you can't excatly choose when it starts, but it works. just mess around with it and let me know if you need a better explanation Wow, your idea worked. Now I added one small thing to make sure the light won't overlap. So what I did was, I made the tail of the zero '10' and the tail of the 2 '20'. Then I also halved (sorry don't know the real English word for making the time twice as short :S) the time of the second wave (so now you won't see the lights of the number 2 when the light for the number 0 are on). Thx man! Link to comment Share on other sites More sharing options...
Depown Posted January 25, 2017 Share Posted January 25, 2017 Wow, your idea worked. Now I added one small thing to make sure the light won't overlap. So what I did was, I made the tail of the zero '10' and the tail of the 2 '20'. Then I also halved (sorry don't know the real English word for making the time twice as short :S) the time of the second wave (so now you won't see the lights of the number 2 when the light for the number 0 are on). Thx man! No Problem :-D Link to comment Share on other sites More sharing options...
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