Hi guys so I'm using Macros to set up an effect where when a certain key is pressed a ripple is played across the entire keyboard. But when other keys in that group are hit nothing happens. I'll break this post down as much as I can so it's clear.
What I've done
1.What I have done so far is made the ripple effect I want and named it "KP Ripple", and selected the entire keyboard as the group. Note: this ripple effect has "Play from pressed key" enabled.
2. Created two actions named KP0 On and KP0 Off
KP0 On :Press key Keypad_0
With Start settings: Lighting - KP Ripple
Advanced settings: Action trigger - On press
Second Action - KP0 Off
KP0 Off :Release key Keypad_0
With Advanced settings: Action trigger - On release
KP0 On is then bound to Keypad_0
Why I've done it
This works by when the "Keypad_0" key is pressed down, it calls the first action (KP0 On), which plays the ripple and then types the number "0" (so I can still use the key normally), then automatically calls the second action thanks to the "secondaction:KP0 OFF" setting.
The second action (KP0 Off) will now be run when the key is released, this action stops the "0" from being typed, so that it doesn't just constantly type "0" forever.
I then turn the lighting effect "KP Ripple" off on the Lighting effect pannel. So it doesn't run when any of they other keys are pressed. But the actions run when Keypad 0 is hit and the "KP Ripple" effect is played.
The Problem
Now this works as expected... Except, when the "Keypad_0" key is hit, the Ripple effect starts from the center of the keyboard to the edges and not from the Keypad_0 key. If I go back into the Lighting effects tab, and turn "Play from pressed key" off and back on again it half fixes it.
What I mean By half fixing, is now, it sort of doubles up, starting two ripple effects, one from the center, and one playing from the pressed key.
After this the program breaks further. If I turn the ripple effect back ON in the lighting effect tab, it then breaks the whole thing. Where it glitches out, and won't get turned back off, even if the "KP ripple" effect is shown to be off, it still is triggered when I press any key. This is only fixed if I quit and relaunch the program, where I'm back to having the effect run from the center of the board dispite the "run from pressed key" thing ticked.
I'm pretty sure this is a bug in CUE 2.
Anyone have any help fixing this bug?
TL:DR Ripple effect wont "play from pressed key" when run from Lighting start settings in actions.