dosenhose Posted June 30, 2019 Share Posted June 30, 2019 Hi! It would be a nice to have, if the software could show the mouse coordinates. As alternative, it would be a nice feature to merge the (x+1,y+1,y-1,x-1) to one movement, like x+340 px. I hope, this is the right address for software features (addons). ;): Thank you! Link to comment Share on other sites More sharing options...
hastegag Posted July 1, 2019 Share Posted July 1, 2019 yeah record can be bootleg inside icue as it records the movements pixels at a time which might be what you need but likely not. You are better off running a script to save out where you would be clicking or whatever with autohotkey (if perhaps it is a mechanical method for software). Try this: Install AutoHotkey here: https://www.autohotkey.com/ Try this code: ~PrintScreen:: if !GetKeyState("NumLock", "T") { iniCounter++ CoordMode Pixel, Screen CoordMode, Mouse, Screen ; makes mouse coordinates to be relative to screen. MouseGetPos, xx, yy, , OutputVarControl PixelGetColor, color, %xx%, %yy% tooltip %xx% %yy% %color% %OutputVarControl% c1 := xx "," yy "," color "," OutputVarControl ;uncomment the below by deleting the ; in front of line if you want the clipboard to store this information ;clipboard := c1 IniWrite, %c1%, C:\temp\xylocs.ini, savedVars, %iniCounter% } else { tooltip } Return by copying it and saving it to a file on your desktop or wherever that says somefile.ahk run the file, turn off your numlock, hit print screen and you will see a tooltip saying the mouse x and y and also the controlname after the color under the cursor. Neither of the last two will help in icue so you can ignore them, but the x and y are gold and you will find them saved to that file, c:\temp\xylocs.ini, saved in order of your print screen presses ready for icue. Let us know how you make out. Link to comment Share on other sites More sharing options...
hastegag Posted July 1, 2019 Share Posted July 1, 2019 quick follow up, you might also find this helpful, hitting ctrl windows m to enter the x and y vales and see where they land, you should add coordmode as needed, but you can append this to the other script and I think it would work: ^#m:: InputBox, x , Title, "Insert X coordinate to move mouse to: " InputBox, y , Title, "Insert Y coordinate to move mouse to: " MouseMove, %x%, %y% return Link to comment Share on other sites More sharing options...
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