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Forum: CUE 1.x and 2.x SDK 03-24-2016, 08:46 PM
Replies: 88
Views: 189,596
Posted By AterialDawn
Probably because you're using 5.1 sound. I seem...

Probably because you're using 5.1 sound. I seem to have hardcoded it to 2 channels, i'll have a fix out soon.
Forum: CUE 1.x and 2.x SDK 02-11-2016, 08:40 PM
Replies: 88
Views: 189,596
Posted By AterialDawn
Sorry guys i've been really busy lately, I should...

Sorry guys i've been really busy lately, I should be able to check out any issues and improvements this weekend.
Forum: CUE 1.x and 2.x SDK 12-02-2015, 03:10 AM
Replies: 88
Views: 189,596
Posted By AterialDawn
The Devices menu is only for selecting the audio...

The Devices menu is only for selecting the audio device to use as a source. It will use whatever Corsair RGB keyboard is set in the Corsair Utility Engine.
Forum: CUE 1.x and 2.x SDK 10-29-2015, 06:13 PM
Replies: 88
Views: 189,596
Posted By AterialDawn
Alright, in that case, for this program that's...

Alright, in that case, for this program that's definitely an extra layer that I don't think needs to be there. I have to have the IPlugin members and all the Brush members as well, so I either have...
Forum: CUE 1.x and 2.x SDK 10-27-2015, 10:38 PM
Replies: 88
Views: 189,596
Posted By AterialDawn
Interesting. Reworking the code to this style...

Interesting. Reworking the code to this style probably isn't too difficult if this is what you'd like to do with CUE.NET. Personally I don't think it makes too much of a difference for me, but I have...
Forum: CUE 1.x and 2.x SDK 10-21-2015, 07:01 PM
Replies: 88
Views: 189,596
Posted By AterialDawn
What exactly happens after you select your...

What exactly happens after you select your device? Does it give you an error message? If so what's the error?



Good idea, i'll add that in for next version.
Forum: CUE 1.x and 2.x SDK 10-20-2015, 05:21 AM
Replies: 7
Views: 8,369
Posted By AterialDawn
This would be quite handy for shared-mode. +1 to...

This would be quite handy for shared-mode. +1 to this



This seems like it would be incredibly useful. Native support for G-Keys within games/applications that support hotkeys sounds amazing....
Forum: CUE 1.x and 2.x SDK 10-20-2015, 05:10 AM
Replies: 88
Views: 189,596
Posted By AterialDawn
Version 1.2.0 released! Includes new...

Version 1.2.0 released!

Includes new visualizers (well, submodes), better wasapi-error handling (no longer crashes if the device cannot be successfully initialized), and support for loading...
Forum: CUE 1.x and 2.x SDK 10-19-2015, 07:09 AM
Replies: 88
Views: 189,596
Posted By AterialDawn
This is the same bug as this one....

This is the same bug as this one. (http://forum.corsair.com/forums/showpost.php?p=814401&postcount=8)

I'm gonna be working on this soon now that I have a bit of spare time, so expect this bug to...
Forum: CUE 1.x and 2.x SDK 10-16-2015, 12:14 AM
Replies: 88
Views: 189,596
Posted By AterialDawn
Ahh, okay, I can fix that. Gonna take me a few...

Ahh, okay, I can fix that. Gonna take me a few days cause i'm working on a few other things but I can definitely fix that!
Forum: CUE 1.x and 2.x SDK 10-13-2015, 04:52 PM
Replies: 88
Views: 189,596
Posted By AterialDawn
Of course! Feel free to do whatever you want with...

Of course! Feel free to do whatever you want with the code, as long as some form of credit is given!
Forum: CUE 1.x and 2.x SDK 10-12-2015, 07:53 PM
Replies: 88
Views: 189,596
Posted By AterialDawn
That requires CUE to be closed as it talks...

That requires CUE to be closed as it talks directly to the keyboard, this uses the official SDK to talk to the keyboard so CUE can be left running, plus with this app you can select a device to use...
Forum: CUE 1.x and 2.x SDK 10-12-2015, 07:45 PM
Replies: 88
Views: 189,596
Posted By AterialDawn
Keyboard Audio Visualizer

This is a Visualizer for Corsair RGB keyboards using the CUE-SDK C# Wrapper (http://forum.corsair.com/forums/showthread.php?t=149863) written by Darth Affe, and the Bass Library/Bass.net.

Using...
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