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Showing results for tags 'programming'.
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Hi there, I'm looking to create a program to allow for game integration similar to the Far Cry 5 setup with iCUE but for other games. From what I've seen, the Far Cry setup switches iCUE between different profiles (stored in iCUE install dir) based on the game state. I would like to do the same however the iCUE SDK does not appear to support switching of iCUE profiles, and I have had no luck googling for alternative methods. So I'm asking here, is there any method of changing iCUE's active profile to a profile stored on disk via a program (be that command line, SDK, or other). Thanks heaps, Macca
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I have been able to launch various programs in three profiles, using G-key programming, but I am unable to find an .exe file for either Libby or Kindle for PC. Has anyone run into this type of issue? I would appreciate some direction on this matter. Thank you for your attention to this puzzle of mine.
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When I started off with CUE, I managed after putting in quite a bit of work to emulate the sense of a glowing ember underneath the main keys of the keyboard. I used some kind of "ripple" effects between the keys. The results were not that good though. The main issue with it was that the glowing was periodic which looked quite unnatural. Since the update to CUE2 I haven't managed to pull it off at all. What I want is to make each key randomly transition between different colors, be it between red, dark orange, bright orange, perhaps some yellow. Or different hues of the same color or ... And I want there to be some kind of ripple effect, i.e. if one key suddenly increases in "intensity" or heat or whatever you'd like to call it, adjacent keys should be partially affected too. Has anyone managed to pull this off in CUE? It would have been the best if it was possible to write scripts, be it Python, Ruby, JavaScript, C# etc where one can code the behaviour of selected lights, use random number generators and simulate the physics of glowing ember.