Search the Community
Showing results for tags 'overlay'.
I have Dark Core RGB SE mouse and Void Pro Wireless headset. Those are great products, but the biggest problem is that these products won't tell user when their battery is going to be critical e.g. two hours of playing time remaining on that device. Nowadays the last thing I do I have to check the battery levels so if the battery is going to be low then I will plug it to charge (for overnight), but then there is those nights when I don't remember to check those levels and then mouse or headset might turn off on the next gaming session and then I have to find the cable and wait until device startups (= death in the game). I also don't want to put everything for charge for every night (And I didn't buy wireless devices so that I can use those with wires.). Corsair is making more and more battery operated devices. It would be nice if they would add some sort of "low battery warning" overlay notification to iCUE (overlay warning would appear briefly on the screen even on to of the game, so gamer would know that soon his device X will be out of power). It could also have some selection on the device settings that it could be turned off if user don't wan't to see those overlay warnings. What do you think? Anybody else having same issues with not knowing when the batteries are going to end on some device?
I know it has been said many times that iCue should be excluded in the Nvidia Control panel but that does not seem to be working. So I'll describe the problem and hope someone can provide definitive steps to resolve. - Recently, last month or so, I noticed that iCue started showing the nVidia Overlay in it's systray popup window and main UI - this did not previously happen. - I never had an Nvidia exclusion setup (for about a year) but now, for whatever reason iCue is upset by Nvidia Overlay or vice-versa. Even if I add the exlusion (maybe not doing it right) it still shows the overlay. - If I launch a game, like pubg, iCue hard crashes. If I relaunch it, the game crashes. They will not co-exist. - Disabling the Nvidia Overlay stops this from happening. So, first, any idea why this has recently started being an issue? And second, since I'd like to run run the FPS overlay, how can I exclude iCue correctly - clear steps or screenshot would be appreciated? edit: from what I can see after a few google searches, Nvidia needs to add an exclusion for iCue to the geforce experience settings. Wallpaper Engine developer had the same issue.