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H100i Corsair Link hardware monitor stopping


Kevin Kenstler

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For the first week everything was working great, but now every time I get home from work, I have an error message on my screen saying the Corsair Link hardware monitor has stopped working. The only thing I have installed since the cooler is Nero 12. I have all the latest drivers. Do I need to have the Corsair software start with windows for the H100i to work properly? If so what could cause the monitor to keep stopping.
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For the first week everything was working great, but now every time I get home from work, I have an error message on my screen saying the Corsair Link hardware monitor has stopped working. The only thing I have installed since the cooler is Nero 12. I have all the latest drivers. Do I need to have the Corsair software start with windows for the H100i to work properly? If so what could cause the monitor to keep stopping.

 

if the link isnt running,it isnt going to work

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No the hardware monitor does not need to start with windows and even if it isn't running when you open link it should automatically start hardware monitor process...look at event logger if you can find it (control panel systems and services and find event log somewhere) sorry would help more if I was on computer I'm on iPad right now... And say what the fault module is in the description... Like my Logitech app doesn't work I googled the fault module and realized its because it requires OpenGL which the new beta drivers for ati fixes
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This is the error in my Event Viewer.

Faulting application name: CorsairLINK_HardwareMonitor.exe, version: 2.3.4816.18345, time stamp: 0x513b6d43

Faulting module name: KERNELBASE.dll, version: 6.2.9200.16451, time stamp: 0x50988950

Exception code: 0xe0434352

Fault offset: 0x00014b32

Faulting process id: 0x420

Faulting application start time: 0x01ce3a4026bd40ac

Faulting application path: C:\Program Files (x86)\Corsair\CorsairLINK2\CorsairLINK_HardwareMonitor.exe

Faulting module path: C:\WINDOWS\SYSTEM32\KERNELBASE.dll

Report Id: 1063be5b-a798-11e2-bedb-00241dc08e6a

Faulting package full name:

Faulting package-relative application ID:

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These errors were below it

 

Application: CorsairLINK_HardwareMonitor.exe

Framework Version: v4.0.30319

Description: The process was terminated due to an unhandled exception.

Exception Info: System.IO.Compression.ZLibException

Stack:

at System.IO.Compression.DeflaterZLib.DeflateInit(CompressionLevel, Int32, Int32, CompressionStrategy)

at System.IO.Compression.DeflaterZLib..ctor(System.IO.Compression.CompressionLevel)

at System.IO.Compression.DeflateStream.CreateDeflater(System.Nullable`1<System.IO.Compression.CompressionLevel>)

at System.IO.Compression.DeflateStream..ctor(System.IO.Stream, System.IO.Compression.CompressionMode, Boolean)

at Sierra2.SharedBackend.Compression.Compress(System.String)

at Sierra2.Backend.Usb.UpdateNodeInfo(Sierra2.Shared.Model, System.Collections.Generic.List`1<Sierra2.Shared.Model>)

at Sierra2.Backend.Usb.BridgeManagerThread(UsbDeviceTypes, Sierra2.Backend.Hid, System.Guid)

at Sierra2.Backend.Usb+<>c__DisplayClass6.<AddNewBridge>b__5()

at System.Threading.ThreadHelper.ThreadStart_Context(System.Object)

at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)

at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)

at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)

at System.Threading.ThreadHelper.ThreadStart()

 

 

System.IO.Compression.ZLibException: The underlying compression routine could not reserve sufficient memory.

at System.IO.Compression.DeflaterZLib.DeflateInit(CompressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)

at System.IO.Compression.DeflaterZLib..ctor(CompressionLevel compressionLevel)

at System.IO.Compression.DeflateStream.CreateDeflater(Nullable`1 compressionLevel)

at System.IO.Compression.DeflateStream..ctor(Stream stream, CompressionMode mode, Boolean leaveOpen)

at Sierra2.SharedBackend.Compression.Compress(String info)

at Sierra2.Backend.Usb.UpdateNodeInfo(Model node, List`1 devices)

at Sierra2.Backend.Usb.BridgeManagerThread(UsbDeviceTypes usb, Hid hid_device, Guid udid)

at Sierra2.Backend.Usb.<>c__DisplayClass6.<AddNewBridge>b__5()

at System.Threading.ThreadHelper.ThreadStart_Context(Object state)

at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

at System.Threading.ThreadHelper.ThreadStart()

 

Source Details:

in file:

in method: Void DeflateInit(CompressionLevel, Int32, Int32, CompressionStrategy)

at line: 0

at column: 0

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