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Scimitar macro


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Yes sort of, the RegisterCallback example in the CUE SDK explains a little bit more about this.


In essence Mouse 4 on the scimitar models is not equivalent to say AHK's XButton1 (ie mouse 4 traditionally).


That said, while pressed repeat constantly with a delay might get you where you need to be. Can you give more details about your use case? I am sure there is a reasonable workaround, but without some involvement in the SDK , most any application or game will not be able to tell what a scimitar mouse 4 side key is. You can however remap a key within the application or game or in autohotkey to recognize the output from icue?


See below for example:


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