Cardanis Posted January 10, 2016 Share Posted January 10, 2016 I posted this over in the general CUE forum and got no reply so I'm reposting it here. Hope someone can help me! So I'm currently setting up the Profiles for different games so they each have unique lighting schemes. I have Macros to launch each game on my "Default" profile, and I'd like to have a lighting effect go off for launching the game. I press the button, the effect starts, but as soon as the game launches the profile switches and overwrites the running effect. Is there a way to make the effect persist across Profile transitions? One though I tried is an effect that fires once on the profile start of the game profile, but it takes a few seconds for the game to launch so there's no immediate feedback on button press Link to comment Share on other sites More sharing options...
Elestriel Posted January 11, 2016 Share Posted January 11, 2016 You would basically have to make two profiles. One that is your end result, and one that you manually make to look like it's blending between the two. Link to comment Share on other sites More sharing options...
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