XashTheStampede Posted August 28, 2014 Share Posted August 28, 2014 Hey everyone just wanted to start a thread on the m65 and thrive upon getting the most out of this mouse. I started off with a few test which I perform on any new mouse I purchase to test it's quality and performance. First is the traditional one pixel paint tool and doing some doodles. Here's what I managed to draw with 2ms/950dpi. Why 950 you may ask? It's the current dpi that seems to fit my style with games at 1.00 sensitivity in game. http://i220.photobucket.com/albums/dd117/SweepzDesignz/m65test950_zps7153e40f.png This is a test for any negative or positive mouse acceleration. http://i220.photobucket.com/albums/dd117/SweepzDesignz/m65mouseaccel_zps01ae9809.png So far everything seems quite top notch, only thing that felt weird was I kind of felt like the mouse was purposely pulling me down when i was drawing the grid but then again an accurate mouse will read my movements quite well so it could just be me. (I've only had this mouse for 3 days now and still testing it out) I have the Xtrac Ripper XXL and the mouse software reads it at 3 bars. So I was also pondering getting a new mouse pad but not sure where to look yet. Gonna do some research later on for that plus i've had this mouse pad for almost 4 years. lol Besides all that jazz, I was wondering if anyone knew if this mouse has a specific dpi it performs best at. I know some mouses have a native dpi and I couldn't really find much about the m65. I also encountered a weird mouse accel in game when I move too fast. Which is weird considering the mouse recorder program read the mouse at having none. I know games act weird when in game so I need to test it in another game when I get a chance. On a side note I must say I truly love the feel and design of the mouse. Probably the best ergonomics in a mouse I've ever encountered! I think this mouse would be immortal with the logitech g502 sensor in it. But I'll make some updates on my set up and if I make any changes but first I need to go do some fragging! :):laughing: Link to comment Share on other sites More sharing options...
shultz7 Posted August 29, 2014 Share Posted August 29, 2014 I received my m65 yesterday. I'm having the exact same acceleration as you in counter strike global offensive. The mouse recorder says it is 1 to 1, yet the sensors built in acceleration seems way over the top. I had to switch back to my broken razer mamba 2012. The thing has been set on fire and still works... sort of Link to comment Share on other sites More sharing options...
XashTheStampede Posted August 29, 2014 Author Share Posted August 29, 2014 Ah, interesting. I have only used it in Wolfenstein: Enemy-Territory. I'm now using 1000dpi with 2ms. I also have the no mouse accel patch through windows too. The weird thing is when I do the horizontal experiment in game I always seem to go pass my original spot by half an inch or so. But the sensor is so responsive I can actually predict it and stop at the spot by coming to a halt but not reaching the spot I originally started from. If this is a DPI issue I hope someone from corsair could shed some light on this? Because I know majority of mouses have a native dpi but some claim all dpi's are native like the g502 from logitech which also moves in 50 point increments on the dpi scaler. Link to comment Share on other sites More sharing options...
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