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Old 11-07-2016, 01:12 PM
Chinesebotter Chinesebotter is offline
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Default Anyone had success making Macros using SDK?

I've seen example of people being able to control lightning settings and reading memory -> output lightning on keyboard etc, however I can't find anything about programming macros or rebinding keys etc.

My plan is to read memory from a game, depending on the value of the memory -> making certain lights appear on keyboard and also when pressing the key while the memory has this certain value execute a macro/keystroke.

It will take some time to get all the pointers to memory set up but i want to save time if its not possible to program macros etc through your own program.

Best regards,
CB
  #2  
Old 01-04-2017, 04:27 AM
trgower trgower is offline
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Default

You could use GetAsyncKeyState from windows.h to detect key presses and program your own macros using SendInput.
 

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