Chinesebotter Posted November 7, 2016 Share Posted November 7, 2016 I've seen example of people being able to control lightning settings and reading memory -> output lightning on keyboard etc, however I can't find anything about programming macros or rebinding keys etc. My plan is to read memory from a game, depending on the value of the memory -> making certain lights appear on keyboard and also when pressing the key while the memory has this certain value execute a macro/keystroke. It will take some time to get all the pointers to memory set up but i want to save time if its not possible to program macros etc through your own program. Best regards, CB Link to comment Share on other sites More sharing options...
trgower Posted January 4, 2017 Share Posted January 4, 2017 You could use GetAsyncKeyState from windows.h to detect key presses and program your own macros using SendInput. Link to comment Share on other sites More sharing options...
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