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  #16  
Old 04-07-2019, 03:02 PM
djhexx djhexx is offline
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Quote:
Originally Posted by TackDaniels View Post
Actually not. It only recognizes the "major" color in the middle of the display. Not with the Sync App definitely. The Philips Ambilight TVs have a 2x2 partition (as far from what I've seen, no proof for that).
I see. Well as of right now, we've one upped them. As of the latest commit, you can now configure any arbitrarty partition(s) you want from a configuration file. This will lead to some very interesting applications.

Example: Rocket League
I have included a configuration profile that will change the color of your lighting to match the team you're on. This is done by creating a 1 pixel screen detection area on your teams score (which changes color depending on the team you're on. Now your lighting can match that.

Config:
{
"ConfigurationType": 1,
"ScreenAreaDimensions": [
{
"FromTop": "20px",
"FromLeft": "1065px",
"Height": "1px",
"Width": "1px"
}
],
"ColorChoices": [
"Blue",
"OrangeRed"
]
}

Future updates:
  • Color choices per screen area: Currently, I support configuring color choices across all screen areas. Soon you'll be able to assign a list of color choices PER area.
  • Configurable Devices: Device/Screen area assignments so you can customize to your own lighting setup.

Last edited by djhexx; 04-07-2019 at 03:21 PM.
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  #17  
Old 04-07-2019, 11:04 PM
djhexx djhexx is offline
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Devices are now dynamically configurable and assignable to screen areas via json configuration file. :) Getting close to something we can beta!
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  #18  
Old 04-08-2019, 03:55 AM
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exciting times dude
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  #19  
Old 04-09-2019, 12:48 AM
djhexx djhexx is offline
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device and screen area configurations have been split out into seperate files. Much cleaner. Specific color choices can be made per screen area. Think about this. You can split the entire game screen in to functional color choices per game element (health bar, score box, map, getting shot). Lots of creativity can go into this.

I'm thinking about getting saucy and have it select different profiles depending on whether your in game mode or the menu screen, etc. Maybe I'm going overboard haha.
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  #20  
Old 04-10-2019, 12:44 AM
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Have a gui going. Getting close.
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  #21  
Old 04-10-2019, 09:07 AM
TackDaniels TackDaniels is offline
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Quote:
Originally Posted by djhexx View Post
I see. Well as of right now, we've one upped them. As of the latest commit, you can now configure any arbitrarty partition(s) you want from a configuration file. This will lead to some very interesting applications.

Example: Rocket League
I have included a configuration profile that will change the color of your lighting to match the team you're on. This is done by creating a 1 pixel screen detection area on your teams score (which changes color depending on the team you're on. Now your lighting can match that.

Config:
{
"ConfigurationType": 1,
"ScreenAreaDimensions": [
{
"FromTop": "20px",
"FromLeft": "1065px",
"Height": "1px",
"Width": "1px"
}
],
"ColorChoices": [
"Blue",
"OrangeRed"
]
}

Future updates:
  • Color choices per screen area: Currently, I support configuring color choices across all screen areas. Soon you'll be able to assign a list of color choices PER area.
  • Configurable Devices: Device/Screen area assignments so you can customize to your own lighting setup.
Nice, love it!
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  #22  
Old 04-11-2019, 12:51 AM
djhexx djhexx is offline
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How about we skip the manual text file configuration and just build it into the UI?

Right now, I can snag a single screenshot, display and draw rectangles. Next I want to make the rectangles selectable and resizeable. When you select a screen area, you'll be able to select a list of devices from your device configuration that you want to assign to that area. :)


Last edited by djhexx; 04-11-2019 at 12:58 AM.
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  #23  
Old 04-11-2019, 06:32 AM
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Love watching your work dude!
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  #24  
Old 04-14-2019, 11:34 PM
djhexx djhexx is offline
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Quote:
Originally Posted by Zotty View Post
Love watching your work dude!
Thanks man, I appreciate that!
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  #25  
Old 04-14-2019, 11:36 PM
djhexx djhexx is offline
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Ok so I did a lot of work this weekend and we now have a working version of the device configuration UI. It's a bit rough looking, but we'll improve that. Next up, I need to go back to the screen configuration page so we can link the device groups up to a screen area, and then we're ready to rock a beta test.

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  #26  
Old 04-15-2019, 10:30 AM
daryld1988 daryld1988 is offline
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the type of thing i have spent months searching for can i ask will this also include the option to control the leds of fans for example the corsair ll120 fans smashing work so far
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  #27  
Old 04-15-2019, 12:24 PM
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Looks awesome, keep it up!
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  #28  
Old 04-17-2019, 09:58 PM
djhexx djhexx is offline
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Quote:
Originally Posted by daryld1988 View Post
the type of thing i have spent months searching for can i ask will this also include the option to control the leds of fans for example the corsair ll120 fans smashing work so far
Yeah this should work for fans. I dont have any fans to test with though. The fans I have are connected through a H115i PRO which doesn't appear to work with the underlying rgb.net library....yet. But I think fans connected to corsairs fan hub should work in theory since it routes through a commander pro or lighting node pro. Maybe you can help me test this out? :)

Last edited by djhexx; 04-17-2019 at 10:55 PM.
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  #29  
Old 04-17-2019, 10:03 PM
Iflipyofareal Iflipyofareal is offline
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This looks great, can't wait to try it out! Top work!

I also have the LL series fans so am happy to help test if it's of any help.
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  #30  
Old 04-17-2019, 10:58 PM
djhexx djhexx is offline
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Originally Posted by Iflipyofareal View Post
This looks great, can't wait to try it out! Top work!

I also have the LL series fans so am happy to help test if it's of any help.
Once I get this configuration usable from the UI, I'll toss a link for the binary. For developers in the group, it's all on github if you want to brave it out. Just use the GDI screen generator, not the direct x ones for now unless you're playing rocket league.
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